Apple's iPad Drives New App Creation

The iPad is a hit, at least with developers.

Thomas Claburn, Editor at Large, Enterprise Mobility

February 12, 2010

1 Min Read
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Apple's widely anticipated announcement last month that its iPad tablet will ship in March was accompanied by predictions of a new gold rush, in which developers race to bring iPad applications to market.

Now Apple's wishful thinking is being realized. According to app analytics company Flurry, there has been a massive surge in the number of new iPhone OS application projects.

"Developers integrating Flurry analytics into iPhone OS applications in January increased by nearly three times over December," the company said in a blog post on Friday. "This represents the single largest spike in Flurry history, with over 1,600 new iPhone OS application starts for January."

The iPad, of course, runs the iPhone OS.

For developers, the popularity of iPhone OS development poses some problems. Apple's iTunes App Store already hosts over 140,000 apps and as more continue to flood in, it becomes harder for apps to stand out.

Apple appears to be aware that app discoverability could be improved. It recently started publishing Web previews for apps in its iTunes Store, a move seen as a way to make apps more visible to search engines.

Flurry also notes that Android development has been on the rise. On average, Android application starts rose by 25% per month between July 2009 and January 2010.

Android had been closing the gap with the iPhone in terms of application starts, but news of the iPad has reversed that trend.

According to Flurry, about 85% of new application starts involved the iPhone OS in January, compared to about 15% for the Android OS.

In December, those numbers were 70% and 30% respectively.

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2010

About the Author

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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