High-Tech Card Cheat Pleads Guilty

One of the devices used by the group was a wireless transmitter to anticipate the cards players would be dealt, according to a Justice Department indictment.

Thomas Claburn, Editor at Large, Enterprise Mobility

July 2, 2008

2 Min Read
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Between March 2003 and July 2006, the Tran Organization -- a group of high-tech card cheats -- scammed casinos around the country for about $7 million. On one occasion, they made $868,000 in about 90 minutes.

On Tuesday, the U.S. Department of Justice said that Son Hong Johnson, one of the members of the group, had pleaded guilty to cheating casinos around the country. He is the 11th defendant to plead guilty out of 13 individuals named in an indictment returned on May 22, 2007.

One of the defendants, Han Truong Nguyen, was sentenced in May to 27 months in prison and ordered to pay $1,896,659 in restitution. The remanding defendants await sentencing. Johnson is scheduled to be sentenced in December.

According to the indictment, the group would bribe card dealers at casinos to create a false shuffle that returned a group of cards to the deck in a known order. This "slug" of cards enabled Tran members to anticipate the cards players would be dealt.

One member of the group would act as "card recorder" and would note at least some of the cards dealt during the course of play. "During mini-baccarat games, the card recorder usually would record the value of the cards on a paper form the casino provided to mini-baccarat players in the normal course of play," the indictment said. "In blackjack games, the card recorder would use a hidden transmitter or microphone and a cellular telephone to relay the order of the cards to an enterprise member or associate, who would enter the order of the cards into a computer program loaded with a specially designed card tracking computer program."

One of the devices used by the group was a wireless transmitter purchased from the Spy Shops of the U.S. and Canada. The indictment does not specifically name the device used, but it may have been what the site calls the wireless in-ear cellular communicator ($950), which is designed for covert communication.

The group didn't always win. Indeed, the indictment said that the group sometimes lost intentionally to deflect suspicion. In addition, members sometimes made mistakes in the execution of their scheme, resulting in losses.

Members of the group often cashed out with gambling winnings of less than $10,000 to avoid federal reporting requirements.

Still, they weren't careful enough. The indictment does not specify how the group was finally identified and caught, but it may have had something to do with an attempt to fleece the Imperial Palace Casino in Biloxi, Miss., that went awry.

In June 2006, one of the defendants attempted to bribe an undercover agent at the Imperial Palace. That's the sort of misstep that's likely to bring unwanted attention from law enforcement authorities.

About the Author

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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